Monday, February 28, 2011

SVDM The Aftermath

I can sum up my experience pretty easily. I had a great time. Despite a long and rain/fog filled trip in and an even more rain and fog filled trip home (a real nail biter) I will be making the journey again next year.

Mike had great tables with great terrain and my games were all enjoyable.

I met some great players and saw some fantastic armies. Once again I am humbled by the imagination and talent that these guys have. I will endeavour to put up some summary style battle reports but in the interim here are the army pictures that I took.

















Friday, February 25, 2011

First Contact

I made it to Pennsylvania despite the darkness, fog and frain (foggy rain) I got in around 2pm and got my room. Not bad, I have been to better but it is clean and so far no gun shots so better than many a place that I have lived.

I went by Showcase comics and met everyone there. I really like their setup. Tons of great terrain and a whole area just for the tourney. I got a chance to throw down with one of the locals who cannot make it tomorrow and he had a dual raider deathwing list. Two things happened. First I used up all of my luck with my new dice. (I always try to buy something from a store hosting a tourney, We MUST support our FLGS. I bought some dice, a dreadnought and some forgeworld weathering powder.) Back to the story... anyways first I immobilized Belial's raider and wrecked the other.. probably will not see that happen tomorrow. Second my opponent had not played the new DE dex and thought I was being crazy by bringing such a large beast squad. (he grossly underestimated them and they ate two deathwing squads.)

I really enjoyed playing against him. Although I think he was a bit put off by how efficient my lances were and how powerful the beasts ended up being. My impression is that the next DE player he faces will get stomped as his tactics were sound based on what he expected of my army.

Anyways now I am back in my room and getting ready to work at 10pm... so no beer for me :(

Oh I also got a peek at a few of the other armies. I saw 2 BA (both with Raiders and Meph and razbacks), 2 IG I netlist the other a nice mix. I also saw a witchunter army. Out of these I am most scared by IG spam and the witchhunters (I have yet to face the Ecclesiastes in a tourney setting)

I think Vect can handle Meph as long as I do not roll a 1 for my save (or my disintegratiors may pick him off)

As long as my lances take down the raiders and any dreads my beasts can do the razors and preds.

I have no idea what to do against the witches... tons of armour, tons of bolters, tons of flamers... other than kill the exorcists ASAP I am stumped.

Against IG it all depends on terrain... good LOS blocking terrain in midfield and I have a real chance... otherwise.... AC/DC comes to mind.... Shot down in flames...aint it a shaaamme to be shot down in flames!!!

OH it will be a shame... but judging by the terrain that I saw I have a 3in5 chance each round of getting at least 4+ cover saves even vs the multiple hydras that I saw.

Well it looks like I am rambling. I am off to prep for work. then sleep, then hopefully have a great fun day and  introduce some new people to the beastmasters.....

Thursday, February 24, 2011

The Dark Kabal - SVDM Final List

As promised here is my final list for the massacre.

I will not dive into the particulars on the tactics and design until after this weekend. Suffice to say that this list should be pretty unique when compared to the pointy eared shooty IG clones that many are advocating.

Will the list stand up to Mech guard, Wolfstar, and Razorspam? Play testing suggests that it can with the correct amount of terrain on the board. If I run across mech guard without any reasonable terrain... well then I pray for the most insane run of flicker fields ever. Which will not happen. (hopefully the terrain part)

HQ: Asdrubael Vect (1#,
   1 Asdrubael Vect, 240 pts ((C:DE, pg. 55); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Independent Character; Fearless; Master Tactician; Ancient Nemesis; Ghostplate Armour; Haywire Grenades; Plasma Grenades; Shadow Field; Splinter Pistol; Obsidian Orbs; Scepter of the Dark City)

HQ: Haemonculus (2#
   1 Haemonculus, 195 pts ((C:DE, pg. 85); Unit Type: Infantry; Night Vision; Power from Pain; Independent Character; Altered Physique; Gnarlskin; Splinter Pistol; Venom Blade; Liquifier Gun x1; Webway Portal x1)
      1 Haemonculus (Night Vision; Power from Pain; Independent Character; Altered Physique; Gnarlskin; Splinter Pistol; Agoniser; Liquifier Gun x1; Shattershard)

Troops: Wracks (10#
   8 Wracks, 190 pts ((C:DE, pg. 87); Unit Type: Infantry; Night Vision; Power from Pain; Altered Physique; Gnarlskin; Poisoned Weapon (4+) x2; Liquifier Gun x1)
      1 Acothyst (Poisoned Weapon (4+) x2; Venom Blade)
      1 Raider ((C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Night Vision; Dark Lance x1; Grisly Trophies; Flickerfield)

Troops: Wracks (9#,
   7 Wracks, 180 pts ((C:DE, pg. 87); Unit Type: Infantry; Night Vision; Power from Pain; Altered Physique; Gnarlskin; Poisoned Weapon (4+) x2; Liquifier Gun x1)
      1 Acothyst (Poisoned Weapon (4+) x2; Venom Blade)
      1 Raider ((C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Night Vision; Dark Lance x1; Grisly Trophies; Flickerfield)

Troops: Wyches (10#, )
   8 Wyches, 228 pts ((C:DE, pg. 89); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Dodge (4+); Splinter Pistol & CCW; Combat Drugs; Plasma Grenades; Wychsuit; Shardnet & Impaler x1; Haywire Grenades)
      1 Hekatrix (Splinter Pistol; Haywire Grenades; Plasma Grenades; Agoniser)
      1 Raider ((C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Night Vision; Dark Lance x1; Enhanced Aethersails; Grisly Trophies; Flickerfield)

Troops: Kabalite Warriors (11#,
   9 Kabalite Warriors, 190 pts ((C:DE, pg. 89); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Splinter Rifle x8; Kabalite Armour; Splinter Cannon x1)
      1 Sybarite (Splinter Rifle)
      1 Raider ((C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Night Vision; Dark Lance x1; Splinter Racks; Flickerfield)

Fast Attack: Beastmasters (20#,
   5 Beastmasters, 280 pts ((C:DE, pg. 90); Unit Type: Beasts; Night Vision; Power from Pain; Wychsuit; Skyboard; Close Combat Weapon x5; Splinter Pod x5)
      10 Khymerae (Night Vision; Invulnerable Save (4+))
      1 Clawed Fiend (Night Vision; Bestial Fury)
      4 Razorwing Flocks (Night Vision; Whirlwind of Blades)

Heavy Support: Ravager (1#,
   1 Ravager, 115 pts ((C:DE, pg. 92); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Night Vision; Aerial Assault; Dark Lance x3; Flickerfield)

Heavy Support: Ravager (1#,
   1 Ravager, 115 pts ((C:DE, pg. 92); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Night Vision; Aerial Assault; Dark Lance x3; Flickerfield)

Heavy Support: Ravager (1#,
   1 Ravager, 115 pts ((C:DE, pg. 92); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Night Vision; Aerial Assault; Disintegrator Cannon x3; Flickerfield)

Validation Report:
1. Dark Eldar Army: Kabal; c-1. File Version: 1.15 For Bug Reports/www.ab40k.org; b-1. Roster Options: Special Characters; a-1. Scenario: Normal Mission
Roster satisfies all enforced validation rules

Total Roster Cost: 1848

Wednesday, February 23, 2011

SVDM The pace quickens!!

Friday morning I leave for PA and the St Valentines Day Massacre. I have my list finalized, my army painted and based, I only have to finish my simple display board.

Due to "insert string of expletives here" by some of my co-workers I now have to work Friday night. Luckily I will be able to do this from my hotel room. So this means only a few hours of sleep and no drinking for me on Friday. Needless to say I am not happy about this, but I gotta bring home the bacon so what choice do I have?

Things left to do.

Flock and seal the display board.
Print army lists
pack an overnight bag
lament the whole working Friday night thing

I look forward to meeting some new folks and having a good time. My hope is top 10 in battle points. My hobby abilities should put me right in the middle of the paint score or maybe a bit better with 20 converted models in my army.

It will be nice to step out of my area and play some fresh faces. I plan on posting my final list tomorrow.

See some of you soon!!!

Friday, February 18, 2011

The Poor Poor Talos

So I have been trying out the Talos in a few WWP lists. I have found them wanting.

What I like:

1. T7 even missiles need a 3 to wound it
2. TL Haywire blaster this is pure fun when it hits.
3. Monstrous creature

What I do not like:

1. 3+ save this is just not good enough with the insane amount of missiles that people spam.
2. BS 3 even with TL I miss far too often.
3. 3 wounds not enough for a 3+ armour save monstrous creature.
4. Too slow even coming out of a portal

What I hate:

1. Rumoured Dreadknight is better in every aspect for about the same cost. 2+/4+ 4 wounds /T7

Just give the poor Talos 4 wounds and a 2+ save and BAM he is a solid lil fella. (maybe increase his cost 20 points to compensate)

Sorry for the Rant, I just had to get this off of my chest.

Thursday, February 3, 2011

Helion's WIP (using as Beastmasters)

I have been working to get my army to a decent quality in time for the SVDM on the 26th of Feb. Here are my beastmasters.






I could probably add more highlights on the black side of things, however I am on a schedule. Perhaps if I have time. I hope these serve me well and serve up my opponents on a nice pain filled rack.